MODO Lighting Basics

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There are effectively three ways of lighting in modo. We have environment maps, luminous polygons, and light items. We’ll take a look at what each of these mean and how even a subtle difference in the light type can drastically change the most subtle of light details.


Contents

Part 1: Lighting Basics

  1. Create Material (02:42)
  2. Light Types (03:17)
  3. Luminous Polygons (04:31)
  1. Light Objects (07:18)
  2. Global Illumination (07:40)

Part 2: Tips & Tricks

  1. Area Lights (02:07)
  2. Portal Lights (03:34)