MODO Lighting Basics
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There are effectively three ways of lighting in modo. We have environment maps, luminous polygons, and light items. We’ll take a look at what each of these mean and how even a subtle difference in the light type can drastically change the most subtle of light details.
Contents
Part 1: Lighting Basics
- Create Material (02:42)
- Light Types (03:17)
- Luminous Polygons (04:31)
- Light Objects (07:18)
- Global Illumination (07:40)
Part 2: Tips & Tricks
- Area Lights (02:07)
- Portal Lights (03:34)