One of the most exciting parts (or frustrating!) of working in SolidWorks is finding new ways of doing the same thing. Oftentimes this comes in the form of finding a new tool or feature that rapidly speeds up your workflow and prevents unnecessary work.
In our final week of our ‘Closing Surfaces in SolidWorks’ exploration we’re going to take a look at closing irregular shapes and how the best executions may come from using a combination of multiple surfacing tools we’ve been using over the past few weeks. Let’s do this!
This week we’re going to take a look at a different kind of shape that is slightly more challenging: an ellipse! If you would like to follow along with the same file used in the video, we’ve included the project file below. Let’s do this!
This week we’re going to get slightly more advanced in our methods and take a look at capping a shape that is all too familiar (but for good reasons) these days: the ‘squircle’. You’ve seen this ‘square+circle’ hybrid shape around on products including portable wi-fi hotspots and even in various Apple designs including the iPhone.
This week we’re going to start a new deep-dive into methods for closing off our surfaces in SolidWorks. Because there are so many scenarios, we’re going to break it down into a few of the most often used methods.
In the fourth installment of our new ‘Cadjunkie Hump Day Series’ we’ll continue our work on splines with the goal of becoming a curve-controlling Spline Ninja. This week we’ll review a few of our traditional spline creation methods and introduce a new method, the ‘Style Spline’.
In this third installment of our new ‘Hump Day’ series we’ll continue to work on our methods of connecting two splines that we started our first week. This week we’ll take a look at an alternate method for SolidWorks 2014 users that gives us more control than the methods we’ve looked at thus far in the series called the ‘Style Spline’.
In this second installment of our new ‘Hump Day’ series we’ll continue to work on connecting our two splines that we started on last week. As you’ll recall, last week we left off with a slight ‘hump’ in our resulting connected spline. This week we’ll take a look at how to further finesse our connected result into one seamless and smooth curve.
Greetings cadjunkies! In this new ‘Hump Day’ series we’ll be presenting some of the most common questions we get asked over at cadjunkie HQ. This week we’re taking a look at connecting two separate splines into one beautiful clean spline.
Now that we have our pitcher modeled, we can actually measure the liquid volume inside of it and adjust accordingly. In this video, we’ll take a look at a couple of different scaling methods to find the exact volume that we need in order to have our pitcher fit one liter of liquid.
Greetings cadjunkies! In this quick series, we’re going to take a look at the new SolidWorks Power Surfacing plug-in using a pitcher as a simple example. Additionally, we’ll take a look at scaling our pitcher to hold exactly one liter of liquid by performing some crafty SolidWorks moves. Ready? Let’s hit it!
While Luxion Keyshot and other CAD render packages work wonders for a LOT of industrial designers, there are some who may want a little bit more control over their presentation options—including animations. For most, Luxology’s modo is the solution for total light and rigging control when rendering out stills or animations for their presentations. In this video, we’ll take a look at importing a SolidWorks model into modo, as well as using CAD loaders and working with modo to create a jaw-dropping final product visualization from our original SolidWorks model.