Tag: Premium

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Power Surfacing 101: Scale to Volume II

Now that we have our pitcher modeled, we can actually measure the liquid volume inside of it and adjust accordingly. In this video, we’ll take a look at a couple of different scaling methods to find the exact volume that we need in order to have our pitcher fit one liter of liquid.

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26 AMPY Robot Series: Export to Luxology modo (Bonus Video)

04 Jun, 2013 by Adam OHern in Blog, SolidWorks, Tutorials
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While Luxion Keyshot and other CAD render packages work wonders for a LOT of industrial designers, there are some who may want a little bit more control over their presentation options—including animations. For most, Luxology’s modo is the solution for total light and rigging control when rendering out stills or animations for their presentations. In this video, we’ll take a look at importing a SolidWorks model into modo, as well as using CAD loaders and working with modo to create a jaw-dropping final product visualization from our original SolidWorks model.

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24 AMPY Robot Series: Export to Rhino (Bonus Video)

04 Jun, 2013 by Adam OHern in Blog, SolidWorks, Tutorials
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Oftentimes you may be working with people (yourself included) who prefer to use modo for specific tasks. The wall between Rhino and SolidWorks file types can get quite murky though when file types get disorganized or are wrong altogether. In this video, we’ll take a look at the best practices for working with files between SolidWorks and Rhino.

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23 AMPY Robot Series: Export to SolidWorks (Bonus Video)

04 Jun, 2013 by Adam OHern in Blog, SolidWorks, Tutorials
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Export to SolidWorks? Didn’t we build it in SolidWorks? YES we did folks, but there are times when you may need to adjust your file type to suit legacy versions of SolidWorks (such as opening a 2012 file in 2011), or creating a file for another specific purpose. In this video, we’ll take a look at some of these file types and best practices for import/export options.

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21 AMPY Robot Series: Wheels 03

04 Jun, 2013 by Adam OHern in Blog, SolidWorks, Tutorials
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Phew! Almost there folks! In the last video we continued to finalize our wheel, however when we imported it into our assembly it was comically large in proportion to the rest of AMPY’s body. In this video, we’ll take a look at adjusting the scale of imported objects, as well as adjusting and duplicating our wheels to our final desired state. Rock!