Tag: free

HumpDay02Thumb

SolidWorks Hump Day Tips 02: Connect Two Splines (Part II)

In this second installment of our new ‘Hump Day’ series we’ll continue to work on connecting our two splines that we started on last week. As you’ll recall, last week we left off with a slight ‘hump’ in our resulting connected spline. This week we’ll take a look at how to further finesse our connected result into one seamless and smooth curve.

7

Power Surfacing 101: Scale to Volume I

Greetings cadjunkies! In this quick series, we’re going to take a look at the new SolidWorks Power Surfacing plug-in using a pitcher as a simple example. Additionally, we’ll take a look at scaling our pitcher to hold exactly one liter of liquid by performing some crafty SolidWorks moves. Ready? Let’s hit it!

4

modo: Joystick Rig

10 Jul, 2013 by Adam OHern in Blog, modo, Tutorials
- Tags: , , , , , ,

Sometimes when working with modo you may find yourself in a rigging situation where you need to control how far an object can move or rotate—otherwise the results may not be realistic or desired when it comes time for animation. In this video, we’re going to use a joystick as an example for setting up a way of setting up a better method for controlling the movements for any particular object in a modo scene.

4

02 SolidWorks File Settings 101: Document Templates

Now that we’ve taken a look at some optional file settings for our SolidWorks documents, it’s time to take a look at how we can ensure that we have templates setup to open with these settings every time we want to create a new part or assembly, allowing us to always have full control of our SolidWorks experience.

1

01 SolidWorks File Settings 101: Document Settings

Now that we’ve gotten our feet wet, let’s take a look at some of the options we can use to control our SolidWorks experience. In this first of a two-part series, we’ll take a look at some options given to us to customize our SolidWorks documents. In the next video, we’ll take a look at saving these options as default templates for both our new assembly and new part files each time we want to create a new one.