Fizzy p.2 Overview & Resources

15 Aug, 2011 by adam in modo, Tutorials
Tags: , , , , ,

More in ‘Splash Fizzy Part 2 2011′

Tutorial Files

Overview

By the end of this class we will have used simple animation tools to create a dynamic photorealistic image, complete with motion blur on the water, and complex layered materials on the can.

topics:

  • Motion Blur
  • Building complex layered materials
  • Disabling texture anti-aliasing

Homework

Use the Liquid Stone model from last week to render a dramatic scene, emphasizing the irony of rendering soft, organic, fluid surfaces in rigid materials like stone or metal. This juxtaposition was one of the great triumphs of Helenistic and renaissance marbles, and is as relevant today as has been all along!

More in ‘modo for Industrial Design 2011′

about adam:
Adam O'Hern is an industrial design consultant specializing in visual brand languages, and has designed products ranging from laptops to power tools, classroom toys to bathroom fixtures, and robots to lint rollers. He has published with 3DWorld Magazine, CGTuts+, and Luxology, and works with Josh Mings of SolidSmack.com on EngineerVsDesigner.com.

Leave a Reply

You must be logged in to post a comment.