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A big part of working in modo is importing graphics and geometry from other applications. Sometimes you’ll import 3D geometry from CAD systems like Rhino or SolidWorks, and sometimes you’ll import 2D graphics from applications like Adobe Photoshop or Illustrator. Today we’ll be importing a logo from Adobe Illustrator, and you’ll see that once imported, manipulating the Illustrator art is exactly like manipulating anything else in modo.
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Adam O'Hern is an industrial design consultant specializing in visual brand languages, and has designed products ranging from laptops to power tools, classroom toys to bathroom fixtures, and robots to lint rollers. He has published with 3DWorld Magazine, CGTuts+, and Luxology, and works with Josh Mings of SolidSmack.com on EngineerVsDesigner.com. |












Hi, Adam.
First of all, as usual, sorry for my english ;)
I tried to import your Illustrator file and do the same thing as you do on your tutorial, but I don’t get the same results. When I freeze the geometry, only a few poligons appear. I tried with another Illustrator files, with another fonts and shapes, but the results are the same. Any ideas? Thanks.