36 Modo Studio Lighting: Testing Global Bounce

19 Feb, 2013 by Adam OHern in Blog, modo, Premium, Tutorials
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Now that we have our test scene almost complete, it’s time to take a final look at adding some realism to our render. In this video, we’ll take a look at using indirect bounces when using luminous polygons.

new topics:

  • Overview of indirect bounces
  • Adjusting indirect bounces
  • Using color checker to test global illumination

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About Adam OHern

Adam O'Hern is an industrial design consultant, designing products ranging from laptops to power tools, classroom toys to bathroom fixtures, and pro audio gear to guitar tuners. In 2008 he founded cadjunkie.com, and in 2010 co-founded EvD Media with Josh Mings of SolidSmack.com, and the two collaborate on the EngineerVsDesigner.com podcast.

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