The Corpus Clock from Corpus Chronophage on Vimeo.
This is the fifth week in a series on the fundamentals of Rhino, as taught at Otis College of Art & Design in the spring semester of 2010. To follow the tutorial from the beginning, start here. There is a parallel series covering the basics of SolidWorks here. Enjoy!
This week will focus on rendering in V-Ray. Since I don’t use V-Ray in my studio, there will be no accompanying video content for this week. Instead, we’ll work on our new group project:
PROJECT 1: “THIS IS NOT A CLOCK.”
This week I will introduce a group assignment to be completed in class and for homework for the next four weeks, to be completed and presented to the class on week 09.
Opportunity statement: Design a “clock” that does not tell time, using simple electronic components including an Arduino Diecimilia, and any other necessary components (e.g. LEDs, numeric displays, servo or stepper motors, etc.). The clock should chronicle the passing of time in a new and interesting way, though it must by no means be practical–or even useful. “Easter eggs” (i.e. surprises about which only the programmers are aware) are encouraged.
Grading:
Each individual group member will be given a grade for the project, 50% of which is based on the overall group project, and the other 50% of which will be based on said individual’s contribution to the group project. Each member of each group will be expected to contribute equally to the overall success of the end product.
Group grading criteria (50% of individual grade):
- originality of concept
- design thinking and execution strategy
- technical feasibility
- CAD difficulty level
- quality and thoroughness of CAD data
Individual grading criteria (50% of individual grade):
- work ethic
- execution of team strategy
- unique contribution to team
- anonymous team member feedback
If a design is compelling and technically feasible, we may consider actually building a functional prototype!
Best of luck!
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Adam O'Hern is an industrial design consultant specializing in visual brand languages, and has designed products ranging from laptops to power tools, classroom toys to bathroom fixtures, and robots to lint rollers. He has published with 3DWorld Magazine, CGTuts+, and Luxology, and works with Josh Mings of SolidSmack.com on EngineerVsDesigner.com. |







As someone living under a rock and seeing this for the first time, I have to say that this is PRETTY WICKED AWESOME!! Love itttt!!!!
Haha, I have to agree!
[...] week we’ll begin work on our clocks, and as such we will begin the process of modeling the internal components that will be used in the [...]
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