This is the third installment in my basic SolidWorks series, which mirrors a basic Rhino series taught at Otis College of Art & Design in the spring semester of 2010. For the beginning of the SolidWorks series, start here. For the Rhino series, start here.
In week 03, we’ll be looking at the basics of surface-modeling in SolidWorks. Based on the name of the application, you’d think that SolidWorks would deal primarily with… solids. But solid modeling is very limited in its flexibility, so it is critical that any industrial design related SolidWorks operator be fluent in surface-modeling techniques. Fortunately, there are some very powerful surfacing tools withing SolidWorks.
In the above video, we’ll cover the following topics:
- face > Move | Offset
- face > Move | Rotate
- face > Move | Translate
- features > Move/Copy
- Surface Extrude
- Cut With Surface
More videos after the jump:
- Delete Face
- Intro Surface Bodies vs. Solid Bodies
- Intro Surface Offset
- Intro Trim Surface; Standard vs. Mutual
- Intro Knit
- Demo surface modeling
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Adam O'Hern is an industrial design consultant specializing in visual brand languages, and has designed products ranging from laptops to power tools, classroom toys to bathroom fixtures, and robots to lint rollers. He has published with 3DWorld Magazine, CGTuts+, and Luxology, and works with Josh Mings of SolidSmack.com on EngineerVsDesigner.com. |






