We’ve finally done it: a near-perfect “pillowed” rectangular surface in SolidWorks. This has been one of our most-requested tutorials ever since the original iPhone was released, but until now we’ve avoided the topic for lack of a clean, simple, reproducible result. Well friends, we have our answer.
- creating perfectly curvature-continuous raised-degree splines
- using a “degenerate edge” to create a three-sided surface
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